About The Project

Imperial Assault is a board game produced by Fantasy Flight Games that made loyal fans from both its technical complexity and its diversity of play. As of April 2019, it seems that Fantasy Flight has put balance changes and development of new physical components for the game on the back burner. While the Campaign game type will continue to get content through the official Imperial Assault app, the Skirmish game type needs an authority to help balance the game and support organized play events in the future.

This project takes up the charge to diversify, balance and support the game so that Skirmish fans can continue playing. The Steering Committee’s goal is to facilitate communication to help the community improve and add new content to the game. The Committee is made up of prominent members of the IA Skirmish community and will do their best to reach out to every IA community available on the web. The Committee hopes that through regular communication and open-sourced testing, the game will be improved for the enjoyment of current and new fans.

How The Steering Committee Releases Content: Seasons

The IA Continuity Project Steering Committee will release content in a package known as a Season: a 4-month long collaborative effort between the community and the Committee to propose and test changes that can add freshness and fun to the meta. During a Season the Committee will propose an initial set of changes and ask questions to the community about the current state of the game. The Committee will track community feedback to make sure changes are not game-breaking and are fun. The Committee will also take proposals from the community for changes to be considered in future Seasons.

A Season will roughly the following structure:

Day 1: Announcement of changes on the IA Continuity Project Website, which is shared across the IA Skirmish community.
First 2 Weeks: Announcement survey and fixes and clarifications for cards that have broken mechanics or poor language. An online Season league will be organized to facilitate testing.
First 3 Months: Back and forth testing and dialogue between the community and the Committee. Changes will roll out throughout the season so we make sure we get things right.
End of 3rd month: Online Season tournament, crowning a season champion!
First two weeks of 4th month: Exit survey & vote. Community decides which changes are kept, which changes need to be reworked, and which changes must be scrapped completely. The vote to keep changes will be a simple yes or no vote where the majority of participants must approve each change.
4th month: The Committee finalizes season changes and prepares for next season announcement.

All changes for that season will rotate out at the end of the season unless the community votes to approve them. The vote to keep changes will be a simple yes or no vote where, for each change, at least 60% of all votes from participants approve of the change.

How does this project work with the official rulings from Fantasy Flight Games?

Our desire is that Fantasy Flight Games continues to update the rules, promote organized play events and create new content for the Skrimish game type. In lieu of FFG not fulfilling those roles, the project will do the best it can to do so. In the case of changes to cards and rules, the Committee hopes that the community abides by the Committee’s recommendations and implements them as “unofficially official”.

When FFG does update rules or cards to address the same concerns addressed by the Project
Steering Committee — e.g. FFG releases an Spectre Cell fix after the Committee releases a fix — the Committee will likely withdraw their recommendation in lieu for the official fix.

Steering Committee Members

  • Kenny Brown, Zion’s Finest Podcast & Zion’s Finest Slack Channel
  • Christopher Emmick, CNE Skirmish Fixes Document creator
  • Brett Kelly, 2019 IA Worlds Champion, 2018 IA Nationals Champion
  • Jake Petersen, Twin Troopers Podcast
  • Daniel Taylor, 3-Time IA Worlds Champion (2016, 2017, 2018)
  • Ben Varnum, 2019 IA Worlds Top 16, Everybody’s Huckleberry

How to Participate

Keep playing IA! During the beta testing portion of each Season, try out the changes to the existing Imperial Assault Skirmish game. Feedback forms will be made available for you to share your thoughts on the changes, which the Committee will collect and summarize to the community. Vote at the end of the testing period to approve the fixes and new material you think is fun and rewarding.

The Committee is also very active on the FFG forums as well as the Zion’s Finest Slack Channel. Each member will be available to answer direct questions to forum posts. There is also a custom skirmish channel that the Committee will monitor for ideas for upcoming seasons. To join the Slack, send an email to zionsfinestia@gmail.com requesting to join.

Check out our How To Participate page for more info!

Why Is There No Recost or Fix For X? (The Boba Fett Question)

The Committee’s goal is to reinvigorate the meta by highlighting several figures from different archetypes in each faction. Each figure that is repriced requires extensive testing throughout the season to make sure it fits into the meta. Rebalancing a large number of figures has a high likelihood of throwing the game into an unrecognizable state. Above all else the Committee wants changes to maintain the spirit and feel of Imperial Assault; therefore the Committee will be taking a conservative approach of only touching a limited number of figures per season.