Rebellions are built on hope

New Orders: Building Your Command Deck

Last year, Derek wrote a great Skirmish Holocron guide on picking cards for your army and Command deck, or what is commonly called “list building”. Derek’s article does a great job of going into the basics of picking cards for your Command deck. We also published a guide on finding “good” Deployment cards that give players better odds at winning. Unfortunately we never got around to making an article to help beginning players find the “good” Command cards when building a deck.

Today’s article remedies that omission. A few months ago, TVBoy released a video as part of his IA Academy series on IA Command that addresses how beginning players should build Command card decks for their armies. This video does a fantastic job of detailing the 6 Command cards that should be a staple in beginner’s Command decks and why those cards should be used. TVBoy also shares more winning Command deck-building strategy: A list of Unique figure Command cards you should definitely include in your deck; the most powerful Command cards per trait & attack type; which cards you can use if you can’t find a copy of Negation; and a list of good multi-purpose cards to complete a deck.

Take a few minutes and watch:

For your reference below are lists of the Command cards that TVBoy highlights in his video. You can find digital copies of each card to read by using either the search function at cards.boardwars.eu or the TabletopAdmiral.com IA list builder.

Universal Staples

These six cards are the foundation to good Command card decks due to their power and utility. Beginning players are strongly encouraged to begin every deck with these cards.

  • Take Initiative (Core Set)
  • Element of Surprise (Core Set)
  • Planning (Core Set)
  • Celebration (Core Set)
  • Urgency (Core Set)
  • Negation (Return to Hoth expansion)

Powerful Unique Command Cards

If you have included one of the following Unique figures in your army, you should consider also adding that figure’s Unique Command card to your deck.

Unique FigureFigure’s Command Card
Chewbacca, Loyal WookieeDebts Repaid
Luke Skywalker, Hero of the RebellionSon of Skywalker
Luke Skywalker, Jedi KnightSon of Skywalker
IG-88, Assassin DroidBlaze of Glory
MHD-19Miracle Worker
DrokkattaArcing Shot
Sabine Wren, Spectre-5Rebel Graffiti
Lando Calrissian, Charming GamblerCheat to Win
Jyn Erso, StardustBuilt on Hope
Vinto HreedaDraw!
Onar KomaExtra Protection
Davith ElsoVanish
Thrawn, Grand AdmiralForesee
Ahsoka Tano, Rebel InstigatorRight Back At Ya!
Agent Blaise, ISB InterrogatorEspionage Mastery
IG-11, To Nurse and ProtectGuild Programming
Boba Fett, Infamous Bounty HunterMandalorian Tactics

Cards For Traits and Attack Types

The following cards are recommended for your Command deck when you have two or more Deployment groups that share the same trait or attack type.

Trait or Attack TypeRecommended Command Cards
Melee attacksDying Lunge, Deathblow
HunterAssassinate, Tools for the Job, Heightened Reflexes, Primary Target
SmugglerOn the Lam, Tools for the Job, Run for Cover, Black Market Prices
SpyIntelligence Leak, Strategic Shift, Comm Disruption
Force UserForce Surge, Force Rush, Dark Energy (Imperial), Force Push (Rebel), Knowledge and Defense (Rebel)
BrawlerParting Blow, Grisly Contest, Face to Face, Parry (IACP), Looking for a Fight
TrooperGrenadier, Reinforcements, Call the Vanguard, Concentrated Fire
VehicleOverrun, Fuel Upgrade
GuardianIron Will, Get Behind Me!, Parry (IACP)
CreatureWild Fury, Ferocity, Survival Instincts
LeaderNew Orders, Officer’s Training
Heavy WeaponLock on, Collateral Damage
DroidShared Experience, Hunter Protocol

Great Options To Finish Your Deck

These cards have good baseline effects to be worth including in any beginner’s Command deck.

  • Blitz
  • Brace for Impact
  • Combat Resupply (Empire)
  • Disorient
  • Fleet Footed
  • Heart of Freedom (Rebel)
  • Hit and Run
  • Hour of Need
  • Opportunistic (Mercenaries)
  • Positioning Advantage
  • Prepared for Battle
  • Price of Glory (Empire)
  • Pummel (melee attackers)
  • Rally
  • Second Chance
  • Set for Stun
  • Shoot the Messenger (Mercenaries)
  • Stealth Tactics
  • Strength in Numbers
  • Tough Luck
  • Veteran Instincts
  • Wild Attack
  • Worth Every Credit (Mercenaries)

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